Viola Bowen has the chance of a lifetime: to design a video game based on her all-time favorite book series. The only problem? Her co-lead is Jesse F-ing Andrews, aka her archnemesis. Jesse has made it abundantly clear over the years that he wants nothing to do with her—and Viola has no idea why.
When their bosses insist a wintery retreat is the perfect team-building exercise, Viola can’t think of anything worse. Being freezing cold in a remote mountain lodge knowing Jesse is right next door? No, thank you.
But as the snow piles on, Viola discovers there’s more to Jesse than she knew, and heat builds in more ways than one.
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Two Can Play was a cute novella, and there was part of me that wished that it was a full-length novel. I adored both Viola and Jesse, although I was hesitant about Jesse at first. I didn’t like the way he treated Viola at first, but I did wonder what his reasoning behind it was. I wondered if it was something that Viola said when the two of them met for the first time. I could feel the tension between the two of them and their attraction, even if they tried to deny it. I was eager to see what would happen between the two of them.
I liked the fact that this book was about video game designers. I might not be into video games, but I have friends who are, and I love reading about the process behind them. I don’t know what it is but I love reading books that feature retreats; especially when everyone tries to work as a team. Two Can Play is my third book by Ali Hazelwood and so far, it’s my favorite.
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